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» Larentius's Skills
Mon Aug 19, 2013 11:27 pm by Rashir

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Larentius's Skills

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Larentius's Skills

Post by Phyrron on Sat Aug 17, 2013 2:03 am

Name: Now You've Gone and Done It!
Effect: Seriously demoralizes all human enemies within attacking range, and allows him to receive heavy damage with little notice (note: he still receives the damage, it simply will not slow him down nearly as much until after the fight).
Duration: The rest of the battle.
Prereqs: An ally must have fallen in the battle.
Limitations: Negates effects of "The wall will stand."

Name: Battlefield Medicine
Effect: Stops any bleeding that may be occurring, and reduces duration of poisons by a turn.
Prereqs: Laurentius must not be actively participating in any combat at the time.
Limitations: Can only be used once per person per battle.

Name: (Passive)No Time to Talk
Effect:Laurentius possesses a slight resistance to psychological attacks, both in the physical world and on a mental plane.
Limitations: This does mean that he might miss important details he deems an unimportant distraction or a ploy by his adversary.


Last edited by Phyrron on Sun Aug 18, 2013 12:27 pm; edited 2 times in total
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Re: Larentius's Skills

Post by Rashir on Sat Aug 17, 2013 8:17 pm

The limit when you're first starting is three skills, but I'll help you out a bit. The skills "Trained and Hardened," "Basic Training,", and "Grit Those Teeth" could simply be part of your character. They don't need to be skills, so it would still be part of your character while making the amount of skills you have to choose from smaller. Also, you can still learn more as you RP longer. Just edit the post and I'll check in on it in a bit.
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Re: Larentius's Skills

Post by Phyrron on Mon Aug 19, 2013 1:11 pm

Edited accordingly.
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Re: Larentius's Skills

Post by Rashir on Mon Aug 19, 2013 11:27 pm

Aight. It seems all good now.
Accepted.
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